Blog Posts

Kinect Hackday

On Monday 11th of April we (Dan, David, Gerhard and me) connected Microsofts Kinect sensor to play around with the amazing 3D signal the gadget provides. The goal was to create a small image carousel, controlled by the sensor. We wanted to try two different approaches: one with Flash and the other one with JavaScript.
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Related Entries:
- Semantic web meets frontend-awesomeness
- Introducing the application cache
- Applying Niwea: TV Sélection iPad app
- YUI Training
- Backbone.js, a micro MVC for javascript

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Flash & the Quest for Accessibility - Part #2

overview part #2

In this two-part blog post i will cover the technical, as well as overall aspects of this endeavour. Go here for the first blog post on accessibility. This second part will cover all the technically nitty-gritty, blood and tears that went into implementing accessibility for this project. :)

Read on to find out more..

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Related Entries:
- Flash & the Quest for Accessibility - Part #1
- Kinect Hackday
- Techday Slides: Flash and the Quest for Accessibility
- "Conférence Romande sur l’Accessibilité du Web" wrap up
- Hiding parts of a page from Google

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Flash & the Quest for Accessibility - Part #1

Preamble

The greater part of last year i was heads-down-busy developing the EventManager Game which we had the pleasure to build for Postfinance. EventManager is an educational but fun game, that approaches topics such as budgeting, financing and investing in a modern way (read: not boring you to death).

Today i want to talk to you about the new iteration of the game that we just released a couple of weeks ago. What is new you ask? How about: Accessibility!


overview part #1

In this two-part blog post i will cover the technical, as well as overall aspects of this endeavour. This first part will cover a brief history of accessibility within the Flash Platform and its current state and hopefully useful insight if you are considering to add accessibility to one of your projects.

Read on to find out more..

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Related Entries:
- Flash & the Quest for Accessibility - Part #2
- Kinect Hackday
- Techday Slides: Flash and the Quest for Accessibility
- "Conférence Romande sur l’Accessibilité du Web" wrap up
- Hiding parts of a page from Google

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Next SFUG-Meeting at Liip Zurich

SFUG

Liip Zurich does welcome all SFUG members, friends and everyone who is interested for their next meeting on Tuesday, March 16th. Door Opening will be at 7 pm.

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SFUG goes Berne

Good news for all Adobe Flash oriented folks in the western regions of Switzerland: the Swiss Flash User Group has made effort to set up an event in the captial of Switzerland to bring the discussion and knowledge exchange about the Flash Plattform closer to your doorstep: on Tuesday, November 17th, we will get together in the office of kind host and interactive media agency "nothing from outer space" in Bern-Wabern and as usual we have some splendid talks and showcases lined up for you:

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Spotlight on: Tweetr

A Twidget - a twitter phidget gadget

We should use this blog more often to showcase the crazy nerdy fun stuff Liipers are building every day. Like Penny with Mahara, Silvan with etoy, Lukas with PHP, and so on - with now over 40 guys and girls there's quite some stories to tell.

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SFUG goes Liip Zurich

After a long summer break the Swiss Flash User Group (SFUG) is finally coming back to life. The meeting that ended the break in the middle of October was a quite enjoyable get-together with two liipish presentations on an experimental development with ZINC and an internally developed workflow approach called AssetMapping to ease the work between designer and developer (stay tuned for more news on these two topics).

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Local.ch Coverflow Clone goes open source

I am very excited to announce that local.ch granted us the possibility to open source the coverflow clone we created for them under the "Simplified BSD License". So first of all a big thanks to them, you guys rock!


"Oh noes! Not another coverflow clone!"

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Related Entries:
- Kinect Hackday
- Techday Slides: Flash and the Quest for Accessibility
- Flash & the Quest for Accessibility - Part #2
- Flash & the Quest for Accessibility - Part #1
- 28.th User Group Meeting of the SFUG

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