Being hopelessly transparent just is in our genes, so here's another post on liipy internals – this time on our recent training spree.

→ Situation: As you might have guessed, we're currently continuously growing in size and power. Well, size is one thing – power needs knowledge.

→ Approach: Workshops with entire project teams on a subject highly relevant to their work, with an expert able both to explain the theoretic foundations as well as to give clear and concrete advice on the code level.

→ Action: The following guys came by, helping us big time:

Luke Hubbard (pictured above, from codegent, UK), in his role as a core developer of Red5, the Open Source Flash Server we use in our real-time multi-player gaming apps or for fancy stuff like multi-user video chat / streaming. Luke spent two full days with some of our Flash/Java folks, sharing a great deal of knowledge in the architecture and efficiency area.

Saban Ünlü ( netTrek/ Adobe, DE), one of Germany's most prominent Flash/ActionScript gurus, also spent two days at Liip Fribourg, discussing best practices in advanced ActionScript development, specifically when it comes to games, and helped introduce an Eclipse/ FDT-based Flash development process, which finally brought us a serious development environment for our Flashy endeavors.

Peter Stevens ( namics/ Angel Flight, CH), local Scrum master and experienced project manager brought us up to speed in introducing Scrum, an agile process we started to follow in all our major projects – which is working pretty well so far. Sure will share our experience gained from a couple more iterations.

→ Result: Lots of fun, lots of new ideas, a big gain in directly applicable know-how. We'll try to distribute all of that to the rest of the company at the upcoming Liip TechDay.

Many many thanks to Luke, Saban and Peter!

And if any of you readers feel like there's something we definitely must know and therefore should invite you over (or try to find a slot at Webtuesday Zürich): just drop us a line! :)